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I know, it's difficult to innovate, but the puzzles are just challenging enough every time.
Cheers mate, I plan to make a new sokoban game with all the new skills I've learned since this game. Hope to make something way more interesting!
Great, I'll keep an eye on it.
The first improvement that comes to mind regarding this version is movement.
The character moves quickly, and I sometimes left a room without meaning to. But at the same time, moving boxes can take a little long.
Thanks for the feedback, it is one of the first games I made in GBStudio. My next game will be made in Gamemaker! The movement controls are way more flexible.
Feel free to share the .gb :) Thanks
oh, let me take care of that, thanks
should be up and ready to go!
Thanks a ton!
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Log in with itch.io to leave a comment.
I know, it's difficult to innovate, but the puzzles are just challenging enough every time.
Cheers mate, I plan to make a new sokoban game with all the new skills I've learned since this game. Hope to make something way more interesting!
Great, I'll keep an eye on it.
The first improvement that comes to mind regarding this version is movement.
The character moves quickly, and I sometimes left a room without meaning to. But at the same time, moving boxes can take a little long.
Thanks for the feedback, it is one of the first games I made in GBStudio. My next game will be made in Gamemaker! The movement controls are way more flexible.
Feel free to share the .gb :) Thanks
oh, let me take care of that, thanks
should be up and ready to go!
Thanks a ton!